Bessarabskaya Square 5, Khreschatik st, Kiev

2021.10.24 02:52 kpblm_info Bessarabskaya Square 5, Khreschatik st, Kiev

Bessarabskaya Square 5, Khreschatik st, Kiev Bessarabskaya Square 5, Khreschatik st, Kiev https://bessarabskaya-square-5-khreschatik-st.kpblm.info/en Bessarabskaya Square 5, Khreschatik st is situated in Kiev, 1.3 km from Shevchenko Park and 2.1 km from Olympic Stadium, in an area where hiking can be enjoyed. It is located less than 1 km from St. Bessarabs'ka Square 5, Kiev, 01100, Ukraine
https://preview.redd.it/fntv4uco7cv71.jpg?width=1280&format=pjpg&auto=webp&s=001e8a32d6498bc3068844d159f4c94f3f97ad43
submitted by kpblm_info to hotels_of_Ukraine [link] [comments]


2021.10.24 02:52 jmangrand Absolutely horrible job offers on indeed

I’ve been scrolling through indeed and all of the jobs on indeed are just terrible. There the same ones that are always up there and they pay so shitty. Anyone else experiencing this?
submitted by jmangrand to antiwork [link] [comments]


2021.10.24 02:52 Tsuikyit_The_VIP I want Jewel to be my Girlfriend

I think she’s cute
submitted by Tsuikyit_The_VIP to teenagers [link] [comments]


2021.10.24 02:52 Paradise_A The nearly perfect relationship (sexual incompatibility) need advice.

My fiancé and I have been together for over 4 years. Engaged for about a month.
We were great friends before dating, we have made it through a lot of hard stuff and personal growth while staying deeply in love.
Our trust is impeccable, our team work is solid, financial planning is great, life dreams are compatible, emotionally and mentally well fitted, problem solving is perfect, our engagement was beautiful. We are good at having hard, honest conversations. We have daily intimacy that is really nice (hugging, kissing, cuddling). We are both very physically attracted to one another.
Over time, we have figured out that what we need sexually, and want to give sexually is not the same. There is some overlap, but not a ton. She has a lower libido than I do. We are both submissive but don’t like to be dominant. We have tried taking turns being dom but it’s really different then receiving it from someone who DESIRES to do that to you. I desire sexual stuff on pretty much a daily basis and want a partner that is naturally dominant in that area.
We have sex that we both enjoy a few times a month. That’s enough for her, but I feel that I am missing what I really need on a near daily basis.
How can I adjust to living without this? Or how can I justify throwing away an otherwise dream relationship because of one thing? We tried ENM, it’s not for us.
If we do break off the engagement, im afraid that I would get what I need sexually in another relationship but just miss her and regret leaving.
I feel awful, it’s been days of crying since really recognizing this. We are both getting in therapy and are working on getting couples therapy. I don’t know what to do or how to feel okay about any of the possible outcomes.
TLDR: Great relationship, some sexual incompatibility that cannot be resolved, I don’t know how to feel okay about any path forward. Any advice?
submitted by Paradise_A to LesbianActually [link] [comments]


2021.10.24 02:52 Happy_Guy703 Is everyone’s titanfall down?

I keep seeing posts of people in game but when I get on I can’t ever get into a game. Is there a fix that we found or is everyone just playing private matches?
submitted by Happy_Guy703 to titanfall [link] [comments]


2021.10.24 02:52 poonjii Bellevue Discord

Hey all, I recently moved to Bellevue and am looking for some chill people to hang out / go out with. Not sure if this group already has a discord (lmk if it does), but I made one here: https://discord.gg/qcTp7vTp45
My interests include tennis (am looking for people to play with), fashion/streetwear, bunch of tv shows / kdramas, credit cards, been getting into crypto recently. Feel free to DM me here / on discord if you wanna chat!
submitted by poonjii to BellevueWA [link] [comments]


2021.10.24 02:52 StarryLightinMonsoon Book gud. Phone baaad

Book gud. Phone baaad submitted by StarryLightinMonsoon to im14andthisisdeep [link] [comments]


2021.10.24 02:52 ZenithPeverell When is the final season blu-ray releasing?

I don't know if we have heard anything yet or not. I mean the western release, not the one in Japan.
It's been almost a year since it started airing and I think s3 had released by this point?
submitted by ZenithPeverell to ShingekiNoKyojin [link] [comments]


2021.10.24 02:52 squidwards_eggs Mob grinder

My grinder(cage) is no longer spawning mobs. I'm using the same exact design as my other worlds and realms that work just fine. Does anyone know what might be causing this?
submitted by squidwards_eggs to Minecraft [link] [comments]


2021.10.24 02:52 KeKeFTW [Trickster's Eve 2021] Events Preview

[Trickster's Eve 2021] Events Preview submitted by KeKeFTW to MobileLegendsGame [link] [comments]


2021.10.24 02:52 KingMagpieOfShinys [POSITIVE] for /u/szhao1 [seller]

Packaged very well and shipped promptly with tracking. A great price too, extremely happy
submitted by KingMagpieOfShinys to PMsFeedback [link] [comments]


2021.10.24 02:52 amoralducksauce reasons why shitting urself is a very bad thing:

submitted by amoralducksauce to teenagers [link] [comments]


2021.10.24 02:52 gamersecret2 $1202 Off Samsung Q80A 85" 4K TV, $2497 (after $500 credit) - $802 Off 75" for $1897 - $502 Off 65" for $1197 - $302 Off 55" for $997 - $302 Off 55" for $897 - early Black Friday Deals

$1202 Off Samsung Q80A 85 submitted by gamersecret2 to 4KTVDealsUS [link] [comments]


2021.10.24 02:52 slavejkovqz Sorry for low quality- can anyone identify this? Taken from a FB Page- it is not a B17-

Sorry for low quality- can anyone identify this? Taken from a FB Page- it is not a B17- submitted by slavejkovqz to AbandonedPorn [link] [comments]


2021.10.24 02:52 EleckTrick99 Mega absol raid. Adding 5 + more if you can invite

8631 5032 0973
submitted by EleckTrick99 to PokemonGoFriends [link] [comments]


2021.10.24 02:52 havanamayhem my teddy fresh came in earlier this week! 🧸🤍

my teddy fresh came in earlier this week! 🧸🤍 submitted by havanamayhem to h3h3productions [link] [comments]


2021.10.24 02:52 nopedotmp3 Dusk everyday #172

Dusk everyday #172 submitted by nopedotmp3 to arknights [link] [comments]


2021.10.24 02:52 Feltcute2day Can't sleep boredom setting in. (16f) anyone feel like bsin?

Have a lot on my mind, and wouldn't mind someone to bs with for a bit. If we get along maybe we can stay friends longer term!
Will talk about: Food, sports, video games, tv, movies, anime, board games, and cats (or any other pets rly).
I'd rather not talk about school or work right now because I just wanna chill and not stress. So send me a message and make it interesting!
submitted by Feltcute2day to MakeNewFriendsHere [link] [comments]


2021.10.24 02:52 Diligent_Whole_5486 🐕MicroShiba ☢️🐕 Next bsc gem 💎Just Stealth Launched 💲Incredible Tokenomics, 100% safe, dont miss this rocket

MicroShiba Token (Stealth Launching). Awesome tokenomics and plan created for success of the BSC token! Amazing redistribution on every buy & sell transaction. Every buy & sell generates more liquidity and also helps fund the tokens marketing plan.
This is an amazing token that has crazy moonshot potential. Lp will be burned at launch , the ownership is renounced this token will be unruggable. An amazing community token with telegram hype Rn, diamond hands will prevail in this.
Feel free to join our community and see the proof of the liquidity is locked and ownership renounced.
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This is taking off Fast! 🚀
Contract: 0xdbd452d19ec9135d8d3429457ffed4ef4c62436c
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LP Locked: https://deeplock.io/lock/0xB14665cE5Bf6a05b8a071773010c65Bac1D9aa0a
Renounced Ownership: https://bscscan.com/token/0xdbd452d19ec9135d8d3429457ffed4ef4c62436c#readContract
submitted by Diligent_Whole_5486 to AllCryptoBets [link] [comments]


2021.10.24 02:52 Competitive_Ad2101 It's my birthday today :)

I'm turning 14 today and I am so happy . Now I can finally ad my age as a flair without being considered a little kid yay .
submitted by Competitive_Ad2101 to teenagers [link] [comments]


2021.10.24 02:52 mattmercado I sometimes feel forgotten in the relationship

My girlfriend 18f and I 18m have been dating for almost two years. We met in junior year of high school, have had a blast together, and then moved in together in college. We attend the same university.
Lately, for maybe the past two weeks sometimes, and I say sometimes because it is NOT all the time, I feel forgotten. Several days a week, she’ll go out with her friends, go to gym classes, come home and do her homework entirely forgetting about me. I support her and actively encourage her to do all this but I also think it’s reasonable to want her to make some time for me daily. For example, today she spent some of the day out, then came back, spent maybe 30 minutes tops with me during the rest of the day before doing homework and going to sleep. Tomorrow is going to be similar she tells me.
I’ve brought up the issue before and we often get into a fight about it resulting in the both of us being sad. Sometimes she won’t even acknowledge it and brush it off as just one day. It’s not always like this but is progressively becoming more and more. I’m struggling to know how to fix it if at all. Lately I find myself sad and just not saying anything and being like “whatever” about it to avoid conflict and because I feel like it’s pointless.
Please advise
submitted by mattmercado to relationship_advice [link] [comments]


2021.10.24 02:52 snkanbar Unity C# Coding Help (Pleaseeee)

Hey there,
Newbie here.
I am in the process of creating a very basic game for a school project. To put it simply, I have a factory that spawns different configurations of geometries. As of right now, the factory spawns a set number of the same gameobject that have preset positions. Right now, I only have one configuration set up, but what I am trying to do is have three different ones. Here is how the game will go:

  1. Play- click the bowl (factory) and it will spawn a cluster of pasta. After set number of pasta is complete, the spawning will stop and the cluster will have a message that appears and says “click here”
  2. Once the cluster is clicked (using an xbox controller) the cluster will either drop back into the bowl, or disappear into the air, and the bowl (factory) will spawn a different cluster of pasta (that is preset in positions as well)
  3. This will continue 3 or 4 times
As of right now, all that happens is when you press play, the first set of configurations automatically spawns and the bowl (factory) disappears when limit is reached. I am also wondering how to not have the factory Destroy when the limit is reached, and when I attempt to take it out of the script, the object will continue to spawn without stopping even the “Make Limit” has been reached. Please see line 39 of the Factory script for this. As for the rest, I’m not sure how to make it so when you click the cluster disappears and the new one begins, and the cycle happens consistently. I would greatly appreciate any help, I have a midterm deadline for this next week and am really quite stuck right now. Thank you in advance. I also have a script set up on Cursor to change the color of the bowl (factory) when my xbox cursor hovers over it, but that doesn’t seem to be working. It’s not a huge deal, but in case anyone sees an error in my script on that it would help as well

Three main scripts I am using:

Mobile Units
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
using System.Linq;

public class MobileUnit : MonoBehaviour
{
public GameObject Target;
public GameObject[] Positions;
private NavMeshAgent Agent;
public GameObject Factory; //Factory Prefab To Instantiate
public Dictionary Configure = new Dictionary();

[HideInInspector]
public bool _reachedTarget = false;

// Start is called before the first frame update
private void Start()
{
Agent = this.GetComponent();
Agent.SetDestination(Target.transform.position);
foreach (GameObject pos in Positions)
{
Configure.Add(pos, null);
}
}

public void StartConfigure(GameObject go)
{
Debug.Log("StartConfigure");
List keys = Configure.Keys.ToList();
foreach (GameObject key in keys)
{
//Guard Statement
if (Configure[key] != null) { continue; } //Go To The Next Loop Iteration
Configure[key] = go;
go.GetComponentInParent().enabled = false;
go.GetComponentInParent().enabled = false;
go.GetComponent().enabled = false;
break;
}
}

// Update is called once per frame
private void Update()
{
if (_reachedTarget)
{
bool allConfig = true;
foreach (KeyValuePair kvp in Configure)
{
//Guard Statement
if (kvp.Value == null) { allConfig = false; continue; }
if (kvp.Key.transform.position == kvp.Value.transform.position) { continue; }

//Move Object Into Position
GameObject cAgent = kvp.Value;
Vector3 pos = kvp.Key.transform.position;
Quaternion rot = kvp.Key.transform.rotation;
cAgent.transform.position = Vector3.Lerp(cAgent.transform.position, pos, Time.deltaTime);
cAgent.transform.rotation = Quaternion.Lerp(cAgent.transform.rotation, rot, Time.deltaTime);
if (Vector3.Distance(cAgent.transform.position, pos) < 0.05f)
{
cAgent.transform.position = pos;
cAgent.transform.rotation = rot;
}
allConfig = false;
}

if (allConfig)
{
List keys = Configure.Keys.ToList();
foreach (GameObject key in keys)
{
GameObject go = Configure[key];
Destroy(go);
}

GameObject factory = Instantiate(Factory, transform.position, transform.rotation);
float moveY = factory.transform.localScale.y / 2; //Get Half Factory Height
factory.transform.position += new Vector3(0, moveY, 0); //Move Factory Up
Destroy(gameObject);
}

return;
}

Debug.DrawLine(this.transform.position, Target.transform.position, Color.black);
Debug.DrawRay(this.transform.position, this.transform.forward, Color.red);

//Test If Agent Has Reached Target
if (!Agent.pathPending) //If Agent Is Looking For Target It Hasn't Reached Target
{
if (Agent.remainingDistance <= Agent.stoppingDistance) //Agent Is As Close As It Can Get
{
if (!Agent.hasPath || Agent.velocity.sqrMagnitude == 0f) //If Agent Isn't Moving
{
Debug.Log("Target Reached!!!");
_reachedTarget = true;
Agent.enabled = false;
}
}
}
}
}


Factory
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Factory : MonoBehaviour
{
private bool _prefab;
public GameObject Prefab1;
public GameObject Prefab2;
public string TargetTag;

public int MakeLimit = 6; //Maximum Agents Before Destruction
private int _makecount = 0; //Each Time We Make An Agent, Add To Count
private GameObject Target;

public float MakeRate = 2.0f;
public Renderer rend;
private float _lastMake = 0;

// Start is called before the first frame update
private void Start()
{
GameObject[] targets = GameObject.FindGameObjectsWithTag(TargetTag);
Target = targets[Random.Range(0, targets.Length)];
rend = GetComponent();
}

// Update is called once per frame
private void Update()
{
//Guard Statement
if (Target == null) { return; }

//Destroy Factory When Limit Reached
if (_makecount >= MakeLimit)
{
Destroy(gameObject);
}

_lastMake += Time.deltaTime; //_lastMake = _lastMake + Time.deltaTime;
if (_lastMake > MakeRate)
{
//Debug.Log("Make");
_lastMake = 0; //reset time counter
_makecount++; //Increase Agent Make Count By One
GameObject prefab = Prefab1;
if (_prefab)
{
prefab = Prefab2;
}
_prefab = !_prefab; // Switch Boolean

GameObject go = Instantiate(prefab, this.transform.position, Quaternion.identity);
MobileUnit mu = go.GetComponent();
mu.Target = Target;
}
}

public void changecolorrblack()
{
rend.material.SetColor("_Color", Color.red);
}

public void changecolorblue()
{
rend.material.SetColor("_Color", Color.blue);
}

public void changecoloryellow()
{
rend.material.color = Random.ColorHSV();
}
}


and Cursor
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class Cursor : MonoBehaviour
{
//global variables
public float Speed = 10.0f;

public LayerMask SelectMask;
public LayerMask PlaceMask;
private RectTransform rect;

// Start is called before the first frame update
private void Start()
{
rect = GetComponent();
}

private bool _isRelocating = false;
private GameObject _selectedFactory;

// Update is called once per frame
private void Update()
{
Ray ray = Camera.main.ScreenPointToRay(rect.position);
Debug.DrawRay(ray.origin, ray.direction * 100, Color.black);

RaycastHit hit;
if (_isRelocating)
{
if (Physics.Raycast(ray.origin, ray.direction, out hit, Mathf.Infinity, PlaceMask))
{
float yy = _selectedFactory.transform.localScale.y / 2.0f;
_selectedFactory.transform.position = hit.point + new Vector3(0, yy, 0);
if (Input.GetButtonDown("South"))
{
Factory factory = _selectedFactory.GetComponent();
factory.enabled = true;
_isRelocating = false;
}
}
}
else
{
if (Physics.Raycast(ray.origin, ray.direction, out hit, Mathf.Infinity, SelectMask))
{
Debug.Log("Factory");
GameObject.Find("Bowl").SendMessage("changecolorred");

//Factory color = _selectedFactory.GetComponent().material.SetColor("_Color",cursorOver)
//var factoryrenderer = colorchangefactory.GetComponent();
//factoryrenderer.material.SetColor("",Color.red);

if (Input.GetButtonDown("South"))
{
_selectedFactory = hit.transform.gameObject;
Factory factory = _selectedFactory.GetComponent();
factory.enabled = false;
_isRelocating = true;
}
}
else
{
Debug.Log("FactoryOUT");
GameObject go = GameObject.Find("Bowl");
if (go != null) { go.SendMessage("changecolorblue"); }
}

//get input
Vector2 joy = new Vector2(Input.GetAxis("RightJoyX"), -Input.GetAxis("RightJoyY"));
if (joy.magnitude < 0.3f) { return; }
joy.Normalize();

//local variables
float width = Screen.width;
float height = Screen.height;
float multiplier = Speed * Time.deltaTime;
Vector2 anchor = rect.anchoredPosition;

//update values
float x = anchor.x + joy.x * multiplier;
x = Mathf.Clamp(x, -width / 2, width / 2);
float y = anchor.y + joy.y * multiplier;
y = Mathf.Clamp(y, -height / 2, height / 2);

//set anchor
anchor = new Vector2(x, y);
rect.anchoredPosition = anchor;
}
}
}
submitted by snkanbar to gamedev [link] [comments]


2021.10.24 02:52 Sergio_Magioro_737 Was drawing a panel of my manga, but I just cant get it right, so I drew a short doodle to get the doubt in my drawing hand out. Opticoid Lady caught you lacking in 4K HD

Was drawing a panel of my manga, but I just cant get it right, so I drew a short doodle to get the doubt in my drawing hand out. Opticoid Lady caught you lacking in 4K HD submitted by Sergio_Magioro_737 to Ben10 [link] [comments]


2021.10.24 02:52 mysteriousmonde Bumps behind Cartilage helix piercing

I have two bumps behind my cartilage piercing that I got pierced about 2 months ago. They just appeared and were not present til recently. They look like they have white pus in them. One is smaller than the other. Is this a localized infection or just an irritation bump. I have been cleaning with just saline spray. What other things can I do to get rid of these bumps. Not to mention I only had one yesterday and today another smaller bump has formed.
submitted by mysteriousmonde to PiercingAdvice [link] [comments]


2021.10.24 02:52 UniqueNick04 HELP ME FIND ANOTHER RARE LOST JOJI PERFORMANCE. NEW DISCOVERY!!!!

as one mystery door closes, another opens. after some intense digging i have found proof of existence of yet ANOTHER old joji performance from the Beats 'N' Miso era. inspired by the recent vimeo discoveries i searched for ANYTHING joji that was undiscovered (not personal info fuck that shit). i'd searched about "Beats 'N' Baby Miso" based off of the reuploads of the performances after that one performance was reuped, but hadn't searched SUPER hard.
searching for the group "Beats N Miso" and the specific timeframe it was active gave much better results. i stumbled across the profile for a person who was affiliated with the group named SLICKLIPS i believe. there's a youtube link related, but i didn't know what it was for originally.
after that i eventually stumbled across artist profiles for people who were affiliated with the group. one was a profile from a dance academy from "yuma" who i assume to be a person who was a dancer in the group with beatsnmiso's website being linked. incredibly luckily, a good portion of the site has been archived and you can access it in a semi broken state. going to the video category for an archive around 2010 you can spot a video titled "「SLICKLIPS©」x「DJ Blaqstone」x「MC Rukkus」@ Second Chance 神戸 8.21.10!!" i managed to grab the link through inspect element on the archive page.
for those who are unaware, "MC Ruckus" was joji's stage name around this time, meaning that joji was featured in this performance. this link also happened to be the same link on SICKLIPS's profile on that strange site. my theory is that the performance was actually uploaded by SICKLIPS or an old Beats 'N' Miso channel along with the beach party one and was publicly available around 3-4 years ago along with it.
this means somebody could very well have a copy of this thing we weren't unaware of existing just lying around somewhere.
this discovery also may provide some ideas for search efforts for early and even lost joji content. check japanese sites and blogs that may have been mentioned. given that joji was collaborating a lot around this time, if it wasn't uploaded to the already known accounts it may have been uploaded by a friend or partner. i still haven't searched super far into this.
Links:
https://web.archive.org/web/20100301173421/http://www.beatsnmiso.jp/
https://web.archive.org/web/20100821094813/http://www.beatsnmiso.jp:80/category/video/
https://www.youtube.com/watch?v=f_RmGfGpDsk (non functioning link, no archives, is the currently lost live performance)
http://dance-lab3.jp/hiphop/yuma.html
https://iflyer.tv/en/artist/17800/about/
https://www.youtube.com/watch?v=Q_2y_L5SG60 (original link to found live performance, also non functioning)
summoning u/pinkomegajoj just because he's the only regular i recognize here and maybe he knows something i don't lmao
submitted by UniqueNick04 to PinkOmega [link] [comments]


http://sharshop21.ru